<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Hugh Ryan &#187; Technology</title>
	<atom:link href="http://hughryan.org/tag/technology/feed" rel="self" type="application/rss+xml" />
	<link>http://hughryan.org</link>
	<description>Freelance writer</description>
	<lastBuildDate>Mon, 01 Sep 2014 15:19:05 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>HuffPost Live Discussion: Quist App Curates History of GLTBQs In America</title>
		<link>http://hughryan.org/huffpost-live-discussion-quist-app-curates-history-of-gltbqs-in-america</link>
		<comments>http://hughryan.org/huffpost-live-discussion-quist-app-curates-history-of-gltbqs-in-america#comments</comments>
		<pubDate>Tue, 06 Aug 2013 20:03:50 +0000</pubDate>
		<dc:creator>hugh</dc:creator>
				<category><![CDATA[HuffPost Live]]></category>
		<category><![CDATA[Huffington Post]]></category>
		<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Interviews of Me]]></category>
		<category><![CDATA[LGBTQ]]></category>
		<category><![CDATA[Pop-Up Museum]]></category>
		<category><![CDATA[Social Justice]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[TV/Video]]></category>

		<guid isPermaLink="false">http://hughryan.org/?p=388</guid>
		<description><![CDATA[Originally aired on HuffPost Live on August 6, 2013.

I was invited to be part of a discussion about queer history on HuffPost Live, convened by the creators of the queer history app, Quist. Watch the full segment below.

]]></description>
			<content:encoded><![CDATA[<p><a href="http://live.huffingtonpost.com/r/segment/quist-app-curates-history-of-gltbqs-in-america/51faa92278c90a12cb000447"><em>Originally aired on HuffPost Live on August 6, 2013.<br />
</em></a></p>
<p>I was invited to be part of a discussion about queer history on HuffPost Live, convened by the creators of the queer history app, <a href="http://www.quistapp.com/">Quist</a>. Watch the full segment below.</p>
<p><iframe src="http://embed.live.huffingtonpost.com/HPLEmbedPlayer/?segmentId=51faa92278c90a12cb000447" width="360" height="200" frameBorder="0" scrollable="no"></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://hughryan.org/huffpost-live-discussion-quist-app-curates-history-of-gltbqs-in-america/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Who Says Machines Must Be Useful?</title>
		<link>http://hughryan.org/who-says-machines-must-be-useful</link>
		<comments>http://hughryan.org/who-says-machines-must-be-useful#comments</comments>
		<pubDate>Wed, 11 Jan 2012 02:04:45 +0000</pubDate>
		<dc:creator>hugh</dc:creator>
				<category><![CDATA[New York Times]]></category>
		<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Profiles / Interviews]]></category>
		<category><![CDATA[Social Justice]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://hughryan.org/?p=324</guid>
		<description><![CDATA[First published in The New York Times on January 6, 2012. Read the original (with videos!) here.
ON the roof of a small row house in Brooklyn, a black powder fuse flared  brightly against the gray sky. Hissing and sparking, it burned through a  platform installed inside a repurposed Ikea bookshelf, sending four  [...]]]></description>
			<content:encoded><![CDATA[<p><em>First published in </em><a href="http://nytimes.com/" target="_blank"><em>The New York Times</em></a><em> on January 6, 2012. Read the original (with videos!) </em><a href="http://www.nytimes.com/2012/01/08/nyregion/brooklyns-joseph-herscher-and-his-rube-goldberg-machines.html" target="_blank"><em>here</em></a><em>.</em></p>
<p>ON the roof of a small row house in Brooklyn, a black powder fuse flared  brightly against the gray sky. Hissing and sparking, it burned through a  platform installed inside a repurposed Ikea bookshelf, sending four  colored balls into action, lighting camp stoves, swinging fly swatters  and knocking over books in a frenetic burst of organized chaos. In less  than a minute, the final ball had dropped to the ground and was pocketed  by Joseph Herscher, 26, the kinetic artist behind this real-world <a href="http://www.rubegoldberg.com/">Rube Goldberg</a> machine.</p>
<p>“That’s it for now,” Mr. Herscher, a slim, dark-haired New Zealand  native, said. Highly energetic, he resembled one of his own devices as  he ran around grabbing the other balls before they bounced into the  construction site next door. The wind was picking up, and he wanted to  get everything inside before the November storm hit. Since his workroom  doubles as his kitchen, he also hoped to get things put away before his  roommates returned with groceries. Mr. Herscher shares his small  apartment/laboratory with two friends and a hamster named Chester, who  is in training for a lead role in Mr. Herscher’s latest creation.</p>
<p><span id="more-324"></span>“I’m trying to make it as absurd and useless as possible,” Mr. Herscher  said of the contraption, which will turn off the lights behind him when  he leaves the room. It is the first in a series he calls Ecomachines,  which will perform simple, energy-saving tasks in elaborately wasteful  ways.</p>
<p>“You hear that it’s good to recycle everything,” Mr. Herscher said, “and  then you hear it takes more energy to recycle paper than it does to cut  it down. It’s really hard to know what the right thing to do is. This  is a way to express my own frustrations.”</p>
<p>The project is also an attempt to inject larger meaning into a form he  already loves. Four years ago, with no particular training in sculpture  or mechanical engineering, Mr. Herscher built his first Rube Goldberg  machine in the living room of the large house in Auckland, New Zealand,  where he lived. Like his current projects, it was constructed mainly out  of recycled materials and dollar-store finds, like Solo cups and  paper-towel tubes. The result was a massively complex installation with  an elementary school mad-genius aesthetic: balls rolled through tubes,  bounced and dropped from one platform to another. A teakettle filled a  plastic cup with water until it tripped a lever. Whirling sledgehammers  slapped the balls forward until a final hammer swung down and smashed a  Cadbury Creme Egg into a satisfying splat of chocolate ooze.</p>
<p>“I spent seven months on the thing,” he said, shaking his head. “I  didn’t know why. I didn’t have a plan. In the back of my head, I was  thinking it would be really cool when my friends came over.”</p>
<p>Indeed, his friends were amazed — as were the more than 2.3 million YouTube viewers who watched the resulting video, <a title="The video" href="http://www.youtube.com/watch?v=vrCb_fNmSTA">“Creme That Egg.”</a> His landlords, however, were not. Two weeks after the machine was  completed, Mr. Herscher and his roommates were evicted.</p>
<p>“We pulled it all down and left about 500 pinholes in the wall,” he  said, laughing. But the video had already become popular. Soon Mr.  Herscher was appearing on talk shows, leading workshops for children and  designing machines for corporate functions. Much of that ended,  however, when he moved to New York in 2009.</p>
<p>“I wanted to save some money for a change,” he said. He spent his first  two years here working full time as a computer programmer (which he  still continues part time today) while living in a crowded duplex  apartment that sometimes boasted upward of 15 roommates. “My parents are  musicians,” he said, “so I really avoided going down the path of the  struggling artist. That’s my biggest fear in life.”</p>
<p>At first, he tried to create a machine that would peck out Scott  Joplin’s ragtime piano piece “The Entertainer” in rudimentary  percussion, but space constraints made it impossible. He continued  leading occasional youth workshops around the world. During the 2011 <a title="More articles about the Venice Biennale." href="http://topics.nytimes.com/top/reference/timestopics/subjects/v/venice_biennale/index.html?inline=nyt-classifier">Venice Biennale</a>, he organized 40 children to create a Goldbergian <a title="Video of the machine" href="http://www.youtube.com/watch?v=14N9Jlpjg1w">plant-watering device</a> in the shade of the Greenhouse at the Venice Giardini. He had been  invited by the Italian arts organization Microclima, whose members had  seen his work on YouTube. Mr. Herscher, however, had to find private  investors to finance the event, which he did by appealing to the  national pride of his fellow New Zealanders. While these workshops were  fun, he said, he missed having the freedom to create things by himself  and on his own time. So he decided to find an apartment that would let  him build again. Not surprisingly, it wasn’t an easy search.</p>
<p>“Joseph had quite specific requirements,” said Mr. Herscher’s roommate  Olivia Lynch, 25, a communications coordinator at the British  Broadcasting Corporation who is an old friend from New Zealand. These  included private roof access, ample common space and — perhaps most  important — roommates who would put up with an inventor’s workbench next  to the kitchen sink and the possibility of something out of the  children’s game <a title="Hasbro Web site" href="http://www.hasbrotoyshop.com/mouse-trap-game?BR=639&amp;ID=9461">Mouse Trap</a> taking over the living room.</p>
<p>After looking at more than 20 apartments, Mr. Herscher called Ms. Lynch  at work to explain that he’d found the perfect place. There was just one  small problem: two other people had already put down deposits, and if  they didn’t sign the lease in the next 20 minutes, the apartment would  be gone.</p>
<p>“I said, ‘Joseph, tell them we’ll pay six months in advance,’ ” Ms.  Lynch recalled. “So he jumped on his bike and wrote a check for  $17,000.” By June, they had moved in. After a few trips to Ikea (where  most of Mr. Herscher’s supplies came from), he was back in the Rube  Goldberg business. But one issue remains: what to do with the machines  when they are finished. As of now, Mr. Herscher has no idea; he has no  gallery representation and has never sold a machine.</p>
<p>“It’s going to be hard to find a place that will show them,” he said,  looking down at a ceramic bowl that had shattered in two during a test  of the fuses. His planned devices will incorporate things like hot  irons, chemical reactions and live animals, and he worries they will be a  difficult sell. But he’s not letting that stop him. “I hope that New  York’s such a complicated place that there might be somewhere that’s  interested.”</p>
]]></content:encoded>
			<wfw:commentRss>http://hughryan.org/who-says-machines-must-be-useful/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>An Arcade to Make Gamers Cry</title>
		<link>http://hughryan.org/an-arcade-to-make-gamers-cry</link>
		<comments>http://hughryan.org/an-arcade-to-make-gamers-cry#comments</comments>
		<pubDate>Wed, 02 Mar 2011 20:07:20 +0000</pubDate>
		<dc:creator>hugh</dc:creator>
				<category><![CDATA[New York Times]]></category>
		<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://hughryan.org/?p=174</guid>
		<description><![CDATA[First published in The New York Times on February 10, 2011. Read the original with comments and photo gallery here.
ON my first visit to Babycastles,  an independent arcade in Queens, I watched as two young women explained  to a friend the rules of a video game. It didn’t involve fighting,  special moves [...]]]></description>
			<content:encoded><![CDATA[<p><em>First published in <a href="http://nytimes.com/" target="_blank">The New York Times</a> on February 10, 2011. Read the original with comments and photo gallery <a href="http://www.nytimes.com/2011/02/13/nyregion/13joint.html" target="_blank">here</a>.</em></p>
<p>ON my first visit to Babycastles,  an independent arcade in Queens, I watched as two young women explained  to a friend the rules of a video game. It didn’t involve fighting,  special moves or guns, but it was full of big-headed cartoon characters  wandering through a jewel-toned landscape.</p>
<div></div>
<p>“I don’t understand,” their friend said, “but I love it.” From a nearby stool, I cheered them on until it was my turn.</p>
<p>An avid gamer since Pong,  I have always loved the feeling of hiding in a friend’s basement while  playing games through the middle of the night. It was something no  traditional arcade could recreate: the camaraderie, the broken-down  couches, the blasting punk music. But entering Babycastles brought it  all back — right down to the low ceiling and the musty basement smell.  But there was one important difference: the games at Babycastles can’t  be found anywhere else. There’s no House of the Dead 4, Mortal Kombat 3  or even classics like Space Invaders.<br />
<span id="more-174"></span><br />
Babycastles is part of a movement of indie and amateur game designers  from around the world who are rethinking games from the ground up. Every  month, the arcade features games built around a different theme and  picked by a rotating cast of curators. Recent topics have included  “Games That Will Make You Cry” and “Christian Video Games.”</p>
<p>Kunal Gupta, a video game promoter and the founder of Babycastles, said  he hoped to educate a new generation of players about the many forms  that video games can take. It’s the best kind of education, disguised as  a night of competition among strangers.</p>
<p>Babycastles is small, occupying the basement of Silent Barn,  a performance space and living collective on Wyckoff Avenue. Mr. Gupta  and three friends live upstairs and run the music events on the main  floor. The arcade is open four or five nights a week, during every show.  Visitors flow seamlessly between the activities on the main floor and  the games below.</p>
<p>Three or four games are typically set up in the basement. In keeping  with the do-it-yourself aesthetic of the games, Mr. Gupta, along with a  legion of volunteers, has built, scavenged and refurbished arcade  cabinets to hold them. With a small bar, a few overstuffed couches and  dim lighting, the space feels like a 1970s rec room reimagined by  hackers. This intimacy makes it natural to watch and to interact with  other players as if they are old friends.</p>
<p>Babycastles is not a money-making venture. Visitors pay for the music  shows (usually $5) but not the games, which have no coin slots. Mr.  Gupta hopes that one day, the independent video game scene will support  designers, in much the same way the indie music scene supports  musicians. But the first step has been to create that scene in a  physical space.</p>
<p>At a party last fall, I listened to religious rock as visitors played  Christian video games from the past two decades. For many, the games  were like nothing they had experienced before. And that was a big part  of the appeal.</p>
<p>“There’s not much I can tell you about this game because I’m confused  completely,” said Paul Cox, a first-time visitor to Babycastles, as he  attempted to navigate a game called “The You Testament,” based on Noah’s  Ark. “It’s actually a blast so far.”</p>
]]></content:encoded>
			<wfw:commentRss>http://hughryan.org/an-arcade-to-make-gamers-cry/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>You Can Buy Gaydar at the Apple Store</title>
		<link>http://hughryan.org/you-can-buy-gaydar-at-the-apple-store</link>
		<comments>http://hughryan.org/you-can-buy-gaydar-at-the-apple-store#comments</comments>
		<pubDate>Thu, 18 Feb 2010 04:44:22 +0000</pubDate>
		<dc:creator>hugh</dc:creator>
				<category><![CDATA[Details]]></category>
		<category><![CDATA[LGBTQ]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://hughryan.org/?p=67</guid>
		<description><![CDATA[Written with Brian Joseph Ferree and originally published in Details&#8216; March 2010 issue. Read it online here.



Jared had just locked himself out of his Brooklyn apartment. As he stood on the street waiting for his landlord, he launched a new app on his iPhone. Minutes later, the blond-haired, blue-eyed grad student was pants-down in a [...]]]></description>
			<content:encoded><![CDATA[<p><em>Written with Brian Joseph Ferree and originally published in <a href="http://www.details.com" target="_blank">Details</a>&#8216; March 2010 issue. Read it online <a href="http://www.details.com/sex-relationships/dating-and-cheating/201003/gay-fool-proof-hookups-tech-savy" target="_blank">here</a>.</em></p>
<div>
<div>
<div>
<p>Jared had just locked himself out of his Brooklyn apartment. As he stood on the street waiting for his landlord, he launched a new app on his iPhone. Minutes later, the blond-haired, blue-eyed grad student was pants-down in a nearby courtyard with the proverbial Boy Next Door. Thanks to Grindr, a GPS-based mobile dating service, the savvy stud was back on his stoop in time to meet the landlord.</p>
<p><span id="more-67"></span></div>
</div>
<p>&#8220;The streets were empty, Grindr was full,&#8221; says Jared (who asked that his last name be withheld). &#8220;I didn&#8217;t think it would be that easy.&#8221; Ever since the long-forgotten days of the 300-baud modem (24,000 times slower than your iPhone), guys like Jared have been hunting for the ultimate gaydar—high-tech devices that streamline the search for sex. Grindr is the latest incarnation. When you open the application, you&#8217;re greeted with 100 Chiclet-size photos, each representing a nearby John Doe. Sorted by proximity, they include names, ages, and short bios. See someone you like? Text him to arrange a rendezvous. &#8220;The first guy I talked to was 1,000 feet away, which seemed close,&#8221; jokes Jared, &#8220;until I saw someone 602 feet away.&#8221; Released a year ago on iTunes, Grindr was an instant success. &#8220;We&#8217;re at a little over 300,000 users and adding about 1,500 every day,&#8221; says creator Joel Simkhai. The service is now available in 77 countries, including Iran, Israel, and Kazakhstan, proving that wherever you find gay men in search of companionship, you&#8217;ll also find the latest in technology.</p>
<p>On a balmy October afternoon in New York City&#8217;s Greenwich Village, a trial run on Grindr produces a UN diplomat between sessions, a retail clerk on his lunch hour, a graphic designer working from home, an on-shift bartender, and dozens more predominantly young, affluent iPhone owners all looking for a mand8t. With their 24/7 connectivity, their fondness for tailor-made software, and even their own porn site (GuysWithiPhones.com), they are nearly a culture unto themselves. Now, with Grindr, they have a safe, easy way to hook up at virtually any place and time.</p>
<p>It is, one might say, a giant leap forward from the mid-eighties, when <small>AIDS</small> hysteria had shuttered many gay bars and sex clubs. Back then, the dial-up modem seemed like a godsend. &#8220;This was a revelation, that you could use your computer to connect with other gay people,&#8221; recalls Jon Larimore, who created an early online social network in Washington, D.C., called the Gay &amp; Lesbian Information Board. In 1986, the year after Rock Hudson died from <small>AIDS</small>, GLIB had thousands of subscribers dialing in from the comfort of their homes, many from inside their closets.</p>
<p>AOL took the success of boards like GLIB and stretched it coast to coast. &#8220;I was able to type <small>I&#8217;M GAY</small> before I could say it,&#8221; says the 33-year-old Simkhai, reminiscing about his early forays into the company&#8217;s M4M chat rooms. In 2000, <em>Time</em> reported that 20 percent of the service&#8217;s 21 million subscribers were gay.</p>
<p>In the decade that followed, Simkhai and his AOL &#8220;buddies&#8221; became digital-age pioneers, boldly going where no man had gone before. They built websites (PlanetOut, Gay.com, Manhunt), invented shorthand (BTTM, BBBJ, PnP), explored the full potential of the Craigslist personal ad, and quickly mastered the use of instant messaging, emoticons, texting, and video chat.</p>
<p>This is not to say that they left their heterosexual brothers in the dust. Today, of course, there are matchmaking sites for every conceivable taste (not to mention a vast smorgasbord of online porn). In fact, Simkhai has fielded so many inquiries from salivating straight guys that he&#8217;s thinking about developing a Grindr-like service for them.</p>
<p>And so, with smartphone dating apps like Grindr, Boy Ahoy and Twinkleboi, gay men have charged ahead into the world of mobile. Is it the male sex drive alone that makes them such early adopters? Not really. Is it the means to spend lavishly on new gadgets—the lusty, inveterate-trendsetter consumerism you see on the shopping strips in Dupont Circle, Chelsea, and the Castro?</p>
<p>Not exactly. Contrary to public perception, gay men earn less on average than straight men. But they are more likely to vote with their wallets, and technology firms have often led the way in their support for gay rights. In 1993, Apple flexed its muscle in Texas to preserve the domestic-partner benefits for its employees. Ten years later, gay men were twice as likely as straight men to own the company&#8217;s computers. But Josh Rubin, founder of the Cool Hunting website, posits yet another theory. &#8220;Out gay men are familiar with taking risks,&#8221; he says. &#8220;Trying a new phone is pretty easy compared to coming out of the closet.&#8221;</p>
<p>Not long ago, it was enough to dream of technology that could help a man take that brave first step. Today the goal is to free him from the tyranny of the computer terminal. Wi-Fi-enhanced sex toys may let you stimulate partners thousands of miles away, but you can&#8217;t as of yet e-mail pheromones, which makes the guy in the lunchroom far more appealing than the hottie halfway around the globe. &#8220;In the firm I was working in, I couldn&#8217;t figure out who might be gay,&#8221; says Antonio, a twentysomething grad student at the University of Arizona. &#8220;So I&#8217;d turn Grindr on to see if I could find myself another homo in the building.&#8221; Alas, the pickings were slim. &#8220;In Tucson,&#8221; says Antonio, &#8220;it starts loading people in Phoenix.&#8221; Give it a few months—there aren&#8217;t a lot of dance partners when you&#8217;re early to the party.</p></div>
]]></content:encoded>
			<wfw:commentRss>http://hughryan.org/you-can-buy-gaydar-at-the-apple-store/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pixelated Pride</title>
		<link>http://hughryan.org/pixelated-pride</link>
		<comments>http://hughryan.org/pixelated-pride#comments</comments>
		<pubDate>Thu, 25 Jun 2009 22:05:45 +0000</pubDate>
		<dc:creator>hugh</dc:creator>
				<category><![CDATA[The Advocate]]></category>
		<category><![CDATA[LGBTQ]]></category>
		<category><![CDATA[Profiles / Interviews]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://hughryan.org/?p=25</guid>
		<description><![CDATA[
Published in The Advocate, 6/10/2009. Read the original (w/ comments) here.
When most people think about online video games, they think of teenage boys and Angelina Jolie dressed as Lara Croft from Tomb Raider. But a growing number of LGBT adults are taking to the (virtual) streets, carving out a home for themselves in what are [...]]]></description>
			<content:encoded><![CDATA[<div>
<p><em>Published in <a href="http://www.advocate.com/">The Advocate</a>, 6/10/2009. Read the original (w/ comments) <a href="http://www.advocate.com/exclusive_detail_ektid89428.asp">here</a>.</em></p>
<p>When most people think about online video games, they think of teenage boys and Angelina Jolie dressed as Lara Croft from Tomb Raider. But a growing number of LGBT adults are taking to the (virtual) streets, carving out a home for themselves in what are commonly known as Massively Multiplayer Online Role-playing Games, or MMORPGs.</p>
<p>With 11.5 million subscribers, the most popular MMORPG is Blizzard Entertainment’s World of Warcraft, or WoW. Players can be one of two genders, 10 classes (such as Warrior or Death Knight), and 10 races (like Blood Elf or Human). They can also join guilds, which are like online social clubs (kind of like the houses in the ballroom scene, as depicted in <em>Paris Is Burning</em>). The second biggest guild in the game is the Spreading Taint, one of a number of LGBT (and ally) guilds. For the fifth year running, the Spreading Taint is organizing an in-game World of Warcraft Pride, scheduled for June 20 at noon. This year it’s themed around recognizing the contributions of female-identified LGBT people in the game.</p>
<p>What is the place of Pride in a world of anonymous avatars that can’t even have sex? <em>The Advocate</em> caught up with one of the WoW Pride organizers over IM to find out.</p>
<p><span id="more-25"></span></p>
<p><strong><em>Advocate.com:</em></strong><em> </em><strong>What’s your full name?</strong><br />
<em>Benjamin Hardin:</em> Benjamin Hardin in the real world. Bigheadben in the game.</p>
<p><strong>How old are you?</strong><br />
Bigheadben is level 80 in World of Warcraft [80 is the highest possible level a player can reach]. In what passes for real life, I hope to be there someday.</p>
<p><strong>What do you do in your regular life?</strong><br />
Wrapping up a master’s in psychology, starting a doctoral program in it this fall.</p>
<p><strong>How long have you been playing WoW, and what do you like about it?</strong><br />
Started playing it five years ago in beta and haven’t stopped. It is obvious even after only a short time playing the game that the people at Blizzard who designed it have an awesome sense of humor. There is also so much to do, and all of it is fairly robust and entertaining. But it’s the other players that make the game. I would have stopped playing years ago if I didn’t have Tainters to daily entertain me.</p>
<p><strong>What do you think attracts queer people to WoW and online gaming in general?</strong><br />
We are here for the same reasons as everyone else: to have fun, develop our characters, spend some time with friends, and flirt shamelessly.</p>
<p><strong>What is the Spreading Taint, and how did you end up forming it?</strong><br />
The Spreading Taint is the name of our family of nine guilds in World of Warcraft. It’s part of our umbrella organization, the <a href="http://www.advocate.com/www.rtgc.org" target="_blank">Rough Trade Gaming Community</a> [an LGBT gaming group]. I think it is important to find a group/guild that matches your personality. We attract a range of folks when it comes to ages, backgrounds, orientations, locations, and play styles/preferences, but the typical Tainter has a great sense of humor, is fairly laid-back, enthusiastic, sex-positive, respectful, generous, and goofy as hell. Also, more often than not, shockingly hot in person. And humble. <img src="../about.php/wp-includes/images/smilies/icon_wink.gif" alt=";)" /></p>
<p><strong>So why have Pride online?</strong><br />
No reason not to celebrate ourselves, just as we choose to do in real world Pride. Also, lots of our members live in smaller communities that don’t celebrate Pride, so this gives them a chance to experience the madness. And I think it is important to remind other players that the person behind the avatar next to yours in-game might not want to hear you say how “gay” something that you dislike is.</p>
<p><strong>Isn’t pride about visibility, and online gaming — to a degree – about fantasy and anonymity?</strong><br />
I think folks create avatars that reflect something about their personality. People who enjoy helping others might play a healer. People who enjoy a lot of variety might choose a hybrid class. A voracious bottom might play a Blood Elf. And just because you can hide who you are in an online game … why would you want to?</p>
<p><strong>Aren’t online games often filled with homophobic 14-year-old boys?</strong><br />
That is certainly the perception, isn’t it? Sadly, homophobia isn’t limited to 14-year-olds or just to boys. The relative anonymity of online gaming lets people be as careless and insensitive as they like, because, basically, they can be. Online-gamer culture was defined early on by straight male teens, but it has grown beyond that now. We have grandmothers, gay boys, trans people, straight men and women, some awesome hot lesbians, bi people, bears, and twinks in the Taint. But there definitely is still the random bad apple from time to time.</p>
<p><strong>What do you have planned for this year’s Pride event?</strong><br />
For our fifth annual celebration we aim to make it a big gay party. We’ve got three contests (the Nude Duel Tournament, the Best Pride Float contest, and Azeroth’s Next Top Model) with some fab prizes, and we’re encouraging folks to participate, be creative, and have fun. We’ve created Rough Trade Radio to provide Tainters with some campy, classically queer tunes. Rest assured that as usual our parade route this year will be a faggy, laggy gay pixel mess o’ fun.</p>
<p><strong>How and why did you choose to theme this year’s Pride around female-identified players? The perception of online gamers is definitely male; would you say there are many female identified queer people in WoW?</strong><br />
Every gay person understands what it is like to be the minority in a social situation, and because female players are definitely a small but growing subset in online gaming, I want to communicate that the Spreading Taint isn’t just a club for gay boys. Our female players rock, plain and simple. Despite the variety of folks in the Taint, we do skew mostly male, and I appreciate that it likely takes a great sense of humor and an awesome set of ovaries to so cheerfully put up with our incessant penis chat. Asking the girls to be the lead float in this year’s Pride parade is our version of Dykes on Bikes, kinda.</p>
<p><strong>Are you doing anything special for Pride?</strong><br />
This is the first year that Blizzard has enabled us to change the gender of our avatar, so some of us boy characters are going in drag this year for Pride. Partly because it is a Pride tradition in general, but also as love and props to our girl guildies.</div>
]]></content:encoded>
			<wfw:commentRss>http://hughryan.org/pixelated-pride/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
